Outlines and info about tools needed to mod AvP
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This is a bit of history from the guys themselves:
You may have heard about the AvP Launcher, a program we have written for Leinen Software Development in 1999. After this program was released (July 1999) Top Cat, the Producer of the PREditor, asked us to join the Team to help developing the Level Editor for AvP. We were pretty much excited about that, we loved the idea of working on another game-related program in a good Team - and so we agreed. At that time NELEV was completed, Acefrag had just started working on ScreamED and Matt began developing Texture Infector.
NOTE: The following information about AvP modification tools is provided under the expressed permission of the crew @ Leinen and is sourced from their site.
PROGRAMSLevel Editor[Discuss in Forums]
Description: The Level Editor allows you to create/modify levels (*.RIF) for AvP. The screenshots above show how the program currently looks. Following is a list of features that have been added since the last version:
- Spawnpoints
- Particle Generators
- Sound sources
- Object Strategies (Tracks, Platform Lifts, Fans)
Version: BETA 5 - build 4540
Release date: July 05, 2000
Requirements: - Windows 95, 98, Windows 2000
- Pentium MMX 200 MHz
- 64 MB RAM
- DirectX 7.0
- 1024*768 screen resolution
- The Windows Installer is required to install the package.
Features: - Import/Export filter for *.3DS and *.DXF
- Additional fullscreen mode (using 3D engine, lighting, sounds, objects, textures etc.)
- Scene Browser
- Texture Studio
- Built-in Raytracer
- Visual Modules scanner
Size: 1,861 KB
Level Editor - Update
Description: Fixed the FFL-unpacking problem with RifOrg.exe
Fixed crashes when converting selected objects with lots of polys into selected polys
Fixed crashes when selecting lots of polys
Fixed and improved Raytracer (strange results in certain situations)
Fixed slow-down of texture operations with a large amount of selected polygons
Fixed main menu, which sometimes didn't work correctly on non-Win2k systems
Added log support to D3DU.DLL for error tracking (can be activated by tweaking D3DU.CFG)
Added 'Instant similar poly selection' mode
Fixed problem with Generator Properties (generation rates and limits were rejected)
Fixed problem with Scene Properties (global generator settings were rejected when 'Hive State Change Time' was set to 10)
Fixed problems with 'Recalculate Pivots'
Added 'Acceleration' to Zoom, Pan and Rotate modes. Hold down to slow down movement or + to speed up.
Added 'Mouse wrap' to Zoom and Pan Mode.
Fixed Z-Buffer rendering problems
Fixed D3DU.LOG directory (was created on the desktop on some systems)
Version: BETA 5 - build 4623
Release date: July 09, 2000
Note: This archive contains only the newer files, therefore BETA 5 must be already installed. After downloading you need to unzip ALL the files into your LeadWorks folder and REPLACE your existing files.
Size: 914 KB
Fastfile Explorer[Discuss in Forums][Download here]
Description: The Fastfile Explorer allows you to browse and manage all the Textures and Sounds stored in the Fastfiles (*.FFL) of AvP. You can not only import and export files, but also copy, rename and delete them. Fastfile Explorer supports the Clipboard as well as drag'n'drop. Additional programs are included that simplify the creation of Fastfile Patches, so you can easily share your Textures and Sounds or prepare them for distribution.
Version: 1.0 (BETA)
Release date: July 14, 2000
Requirements: The Windows Installer is required to install the package.
Features: - import/export of *.RIM, *.BMP, *.DIB, *.TGA, *.IFF, *.WAV
- drag'n'drop (importing files from Windows)
- clipboard support (copy/paste between Fastfiles or to Windows)
- zoom of smaller images
- transparency of textures
- compression of textures
- preview of sounds
The following programs are also included in this package:
- Fastfile Patch Editor (1.1.0.1)
- Fastfile Patch Installer (1.1.0.1)
- Fastfile Patch Wizard (1.0.0.0)
Size: 417 KB
Texture Infector[Discuss in Forums]
Description: Use Texture Infector to modify textures/sounds stored in the Fastfiles (*.FFL) of AvP. You can not only import and export files, but also rename, delete, copy and paste them or simply send them to the Fastfile Patch Editor to add them to a patch.
Version: 2.0.05.06
Release date: May 06, 2000
Requirements: The Windows Installer is required to install the package.
Features: - import/export of *.RIM, *.BMP, *.DIB, *.TGA, *.IFF
- drag'n'drop (importing files from Windows)
- clipboard support (copy/paste between Fastfiles or to Windows)
- zoom of smaller images
- transparency of textures
- compression of textures
- program skins (additional skins will be available from the PREditor website later)
Size: 1,093 KB
Level Tweaker[Discuss in Forums]
Description: The Level Tweaker allows you to change the available weapons for each level in AvP. The level data is stored in a binary, compressed format in the *.RIF files found in the AvP_Rifs folder.
Version: 2.1
Release date: August 31, 2000
Requirements: The Windows Installer is required to install the package.
Features: - set number of spears
- enable/disable jetpack, grappling hook, disc, pistol, medicomp and shoulder cannon
- start AvP into the selected level
- detailed Help file (HTML Help)
- program skins
Size: 341 KB
Profile Tweaker[Discuss in Forums]
Description: Using Profile Tweaker you can change all the settings of your AvP User Profile (*.PRF).
Version: 2.0
Release date: July 26, 2000
Requirements: The Windows Installer is required to install the package.
Features: - change user name and multiplayer name
- change state of episodes and bonus missions (completed on Training, Realistic or DC)
- view statistics of episodes you have played
- enable/disable cheats
- change audio/video options
- change keyboard, mouse and joystick configuration
- detailed Help file (HTML Help)
- program skins
Size: 570 KB
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