Thoughts on Alien Gameplay

by DÆMOS
    |     AvP 3 by ???
 
Ideas for the Aliens in AvP3 [Discuss in Forums] Although the Aliens in AvP2 are awesome and fun to play with, they weren't what I was expecting, so I gladly took the time to make this detailed topic about how Alien classes should be like in AvP3, no offense to Monolith whatsoever, but I believe they screwed up in the MP department totally! But that at the moment can't change, so I believe people should start concocting ideas for AvP3 so that once its announced, the AvP3 Forums will be flooded with well-thought ideas, so that the new developers of AvP3 will have easy pickings and know what the fans want. I know this is a really long thread - but I worked so hard and will be VERY grateful if u read through it. _________________________________________________

-=AL|EN STRAINS=-Section One

Strain Classification:: ALIEN If u check the "Alien" collage above, u will realize that the Aliens presented are the right ones for the basic Alien strain, jet black skin, that skinny skeletal body that make it look sinister and creepy, slightly hunched over, large palms for clawing and grabbing, of coarse those same models will have several skins mentioned below.

Basic Info::: --Strength/Armor:: Medium (Like that of AvP2 Drone) --Speed:: 10 meters per second on 2(same speed as AvP2 Drone); 16 meters per second on all 4 --Wall-Walk:: Yes --Grab/Drag:: Yes --Pounce:: Yes

Special Attacks::: *Primary Fire:: Claw Slice -- Causes *Medium* damage, Damage increases the more rapid u press "Primary Fire" *Charged Primary Fire:: Unique Ability -- Acid Spit (described below); Charge button and release to use "unique ability" *Secondary Fire:: Tail Swipe -- Causes *Medium* damage; Alien

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